Friday, August 19, 2016

Ranged Weapon Update!

Greetings, all!

Today I added some new weapons and modified the enemies a little.

The first new weapon is the Crossbow:
The crossbow is a little slower than the bow but its bolts pack a solid punch. A character like the rogue can get 11 damage with a single bolt:

The second new weapon is also ranged -- the Throwing Knife:
The throwing knife is stackable and fast, making it a good alternative to bows and crossbows, which require two slots to carry (one for the item itself, one for the ammo).

I also modified the Skeleton Sorcerer so that he no longer shoots fireballs (what kind of an undead creature shoots fireballs, anyway?). Now, he shoots Necrotic Orbs:
A necrotic orb is mean because it ignores armor, doing 5 damage with each hit regardless. Characters like the Cleric, Dwarf Fighter, and Paladin hate these things because they tend to wear a lot of armor and charge into battle without worrying to much about taking a lot of damage. This will cut right through their armor like it isn't even there.


Until the next update!



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