Hello again!
I added something really neat to the game today: level bosses.
Boss Monsters are essentially like a regular monster, but their physical size is doubled, as well as all of their ability scores -- they're twice as fast, strong, and tough as a regular goon. They also have cool names and titles.
Here are a few bosses:
This is Cabonorag the Cruel, a giant slime.
Here he is fighting an ill-equipped human paladin with a javelin.
This is Becicen the Demented, a skeleton boss.
And above you'll see Beabmet the Cruel, a giant ogre. He does a staggering 15 damage per hit, enough to one-shot an unarmored paladin.
Eventually, the different levels will have goals -- find this item, beat this boss, clear the level completely of monsters, etc. These sumo-sized monsters will obviously be integrated into that.
Until the next update!
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